Fray #1
Big City Girl
Timeline
200 years after Buffy, the Vampire Slayer.
The Sitch
"Bad day." "Started bad, stayed that way." - the first seven words that we
hear from Melaka Fray, Vampire Slayer. Over the next eight issues (and,
incidentally, 18 months), we get taken for an amazing ride with the call and
training of the first slayer in hundreds of years. Though not very present
in Fray's dimension, time has not dulled the activities of dark forces. Fray
opens up insidously with a plot being hatched in a hell dimension, resulting
in the dispatch of Urkonn, to intercept Fray, who, like Buffy, doesn't know
she's a slayer.
And there's really no one there to tell her. With no purpose over the
years, the Watcher council has become a group of babbling madmen and women.
And, if you have the potential to be a slayer but can't, where has this led
Fray? Is she a cop? A protector of some sort? Not at all. Borrowing a
page of bad from another slayer whose name started with F, Fray is a thief.
Our first look at Fray comes about five pages into the book. She utters the
words above while being tossed from a building on a scale straight out of
Blade Runner or the Fifth Element.
The remainder of this first chapter is an introduction to Fray's world. We
met Gunther, her radiation-mutated fish-boss. Lurks, who look similar to
21st-century fanged creatures we know from the Whedon-verse, stalk down a
back alley. Dropping from the sky in a flying cop-car comes Erin, the cop
with a close tie to Fray's past and allusions of an event that separated
them. Back in Versi, a place that would could have made Seymour and Audrey
proud, we meet Fray's people, including Loo, a little girl who idolizes
Fray.
At the start of the story, the forces of darkness state that this will be
Fray's last normal day of life. By story's end, that becomes a reality. A
Watcher, no more than a madman, lights himself up in front of Fray,
declaring that she will cleanse them all with fire. After a snatch and
grab, a run-in with Erin and the flaming Watcher, a frazzled Fray decides to
go home. As Fray switches on the light to her apartment in the final panel,
we see the final goodbye to normal in her life hiding behind the door.
Thoughts
Issue #1 is an origin story, a setup to introduce to Melaka's world. In
classic Whedon style, though, we don't get all the facts up front and are
left to wonder where the story is headed. To be honest, I've read all 8
issues as I write this review, so I know where it's all going. The purpose
of any origin story is to hook you. If you don't know the world and get
engaged fast, a comic book doesn't stand a chance.
Fray #1 did it for me. In the 22 pages of the first issue, we get what
breaks down to 6 distinct acts. Little is wasted in these panels and there
are moments of genius in these panels. For example, when Mel is confronted
by the cop Erin (who incidentally is her sister), four panels with almost
nothing but faces communicates an entire story. The use of black and white
in one of the panels lets us know that a boy came between them in their
past. Who the boy is remains a mystery, though it will be unfolded in
future issues.
Another superb panel in the book comes immediately after Mel's escape with
her booty. Mel simply jumps two stories straight up to latch onto a flying
bus, catching a ride to her boss. She thinks nothing of why she would have
the ability to do this. And the flying bus isn't the only future-tense
Jossverse we see, either. Firefly fans will catch the use of a dialect
similar to the one used on Captain Mal's ship. Irradiated humans dot the
world, blurring the line between monster and human. Mel's boss is
amphibious. And, the children of her section of the city have severe
deformities. We are drawn into an entire world and not just a story of one
person.
The artwork in Fray is briliant. To mirror the multilayered world that Fray
lives in, we get a multi-layered art that is beautiful to behold. I keep
some of the pictures as backgrounds on my PC.
Rating:
3.5 of 5 (The ride is just getting started, and the stories peak as we go,
so start at a good number and work our way up).
What's My Line? (Just a few lines of vintage Whedon dialogue)
I don't have a stand-off...
You're Late. You're Fat.
And I wish, just once, that you would come to see me...in a skirt...
Main Credits
Created and Written by Joss Whedon
Penciller - Karl Moline
Inker - Andy Owens
Colorist - Dave Stewart
Letterer - Michelle Madsden
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