T H E F O R M A T I O N S O F T H E F A M I L I A R M Y T H S
In most early western cultures, wolves were traditionally the animal guise assumed by witches or warlocks
wishing to travel incognito, defend their turn, or attack and prey on mortals. They transformed themselves
by donning the animal's skin, by drinking a vile potion (made from special herbs, human blood, and the fat
of dead infants), or via a pact with Satan or his minions. Certain lore held that agents of the devil had
double-sided skinds: human on one side, lupine (wolflike) on the other.
In other lore, werewolves were the unfortunate victims of either a witch's curse or demonic possession -
innocents doomed to involuntarily become predatory monsters by night and awaken tormented by the knowledge
of their condition and crimes, longing for release or death. There were also overt connections between
lycanthropy and vampirism, beyond the common bond of bloodthirst, or the vampire's ability to change into
a wolf. In some cultures it was believed a person who was a werewolf in life was damned to return from the
grave as a vampire. thus death would provide no deliverance for the innocent cursed with the affliction.
The persistens association of lycanthropy with witchcraft throughout Europe led many presumably innocent
victims of the notorious European witch hunts to be torched as "weir-wolves." In the sixtheenth century,
convicted werewolf Peter Stubbe confessed under torture to wearing a magic belt given to him by Satan
allowing him to become a wolf, killing and partially devouring many children in and about Cologne, Germany,
for twenty-five years. Stubbe, his daughter, and his sister were executed; the "magic belt" was never found.
Between 1520 and 1630, more that thirty thousand cases of lycanthropy were reported in central France.
In Labourt, France, in 1619, appointed witch finders Pierre de l'Ancre and Commissioner Espaignel
ferreted out many "weir-wolves." Convicted "weir-wolves" were too dangerous to hang then burn; they had to
be burned alive and their shaes tossed to the winds.
Every corner of the globe has its indigenour lycanthropes. In England, witches were thought to change into
cats thanks to magical ointments; in Mexico, witches metamorphosed into coyotes to drink children's blood;
in India, women could change into dogs by slipping into canine skins; in Burma, vengeful married women
changed into tigers by wearing tigerskin or could become venomous sepents (snake-people). In Jamaica,
twin brothers were waid to be able to inhabit the bodies of rats at will, sneaking into the homes of their
enemier to lick (numbing the skin) and nibble the soles of their feet away as they slept. Native American
mythology posited the existence of "skin walkers," individuals who wore wolf skins and could shapeshift
into evil, bestial forms and move at incredible speeds. In Germany, men became wolves by wearing a magic
belt, while and equally magical strap worn on the head could change women into foxes. In China it was
believed that foxes could assume human guise, much like the Celtic and Gaelic seal-people - the Roane
of the Highlands, the Selkies of the Orkneys and Shetland, and the Merrows of Ireland.
The Leopard Men of West Africa were feared for centuries, just as the carnivorous Wendigo demon frightened
Canada's Inuits, cursed polar bear-men terrified Norwegians, dangerous reindeer-people roamed Lapland, and
Russians dreaded shapeshifting bear-men. Other corners of Russia and Scandinavia were haunted by their own
local breeds of werewolves. Nort America has its share of shapeshifter beliefs. In the Ozarks witches are
believed to assume the form of wolves or giant cats for nocturnal visits to their lovers, or to thabel. In
Ozark Superstitions (1947), folklorist Vance Randolph tells the tale of "a drunken bravo in
northwestern Arkansas" who fired at an enormous cat, blowing off it's foot and causing a woman to scream
nearby; the next morning, a woman in a neighboring cabin died, having bled to death from the loss of her
foot in a rumored shooting accident.
Though the French word loup-garou has been popularly thought to refer to traditional werewolves,
French-Canadian lore links loup-garou to sorcerers with the magical ability to torment thir enemies
by assuming the form of owls, bears, or wolves. Louisiana Cajun legends speak of the culture: Cajun
loup-garou gather to dance together on the Bayou Houla; control giant bats that carry them about,
and some can change themselves into mules to work their land. To frighten them away, one has to throw a frog
at them, or leave a sifter outside the home, as they are compelled to count every hole. If sprinkled with
salt, they catch fire and dash out of their skins.
Many cultures indeed believed the condition to be communicable by either bite or exposure to werewolf's
saliva, and most cultures consider lycanthropy a curse (both elements essential to the pop-cultural werewolf
mythology). There are exceptions: Wiccan beliefs invite male devotees who sleep naked under the night sky
to let the wolf spirit possess their bodies to dream of future events, while Amazonian tribal rituals
summon the jaguar spirit to inhabit human form.
In each respective culture's lycanthrope lore, there are certain characteristics that might indentify
the damned in his or her mortal form. In many Christian cultures, it was believed that the unlucky few
born on December twenty-fifth, the date of Christ's birth, were cursed to become werewolves. Certain
physical deformities marked a lycanthrope: red hair, eyebrows that join over the bridge of the nose, hairs
on the palm of the hands, hair frowing under the skin, or index and middle fingers of the same length
were sure signs of lycanthropy. (Nocturnal disappearances, an unnatural affinity for raw of bloody-rare
meat, a proclivity toward sexual attacks, and a particular craving for human flesh were considered tip-offs,
too.)